Taking the back of the building seriously.
A drained rear extension, raised rooflights, and a reminder to inspect every side of a building.
Development from September 13, 2026 · Written up September 30, 2026 from the milestone records.

Rear extensions are a big part of the kind of town Nick wants to build. Shops and pubs grow little service rooms behind the main building. Their roofs meet old walls, their edges need finishing, and they need a way to bring light into the room below.
The 0.11.0 flat-roof kit adds a thin iron covering and raised rooflights. Existing limestone coping and cast-iron drainage complete the annex, so the new pieces have to work with the kit already in use.

A rooflight needs a room underneath
Each raised rooflight accepts a chosen supported pane above a real ceiling opening. The example is a usable room reached from the pub, rather than a roof displayed on its own.
That requirement caught a blocked route through the bookshelves. Two ordinary cells were cleared in the new example while the overhead shelf and stored building data were preserved. It is a small correction with an immediate effect: the extension becomes somewhere you can walk into.
The strange green screenshot
One full-pack run passed its gameplay checks and still failed visual review. Copper and green colours had unexpectedly spread across block textures.
The investigation traced this to a dependency's random development-mode holiday selection, which could trigger April Fools recolouring. The validation harness was adjusted to skip that random development branch while preserving normal calendar behaviour. No production mod textures or dependency files were changed to hide the problem.
A fresh run then checked the actual source colours and produced the accepted views. It was a useful reminder that a successful launch is only the beginning of visual acceptance.
What I want to keep doing
I like how much character a modest annex adds. The important pieces are the ones where construction changes direction: the roof-to-wall joint, the raised glass edge, the coping and the outlet.
This is architectural detailing, not simulated rainwater plumbing. Its job is to give a builder convincing, connected parts with understandable controls.
The accepted local release includes native placement and pane checks, resource reload, Ponder review and saving and reopening nine complete buildings. Next came interior finishing, to carry that same attention into the rooms.